EVOS TT Builds

Disclaimer

[EVOS] stresses that class familiarity is helpful when learning Reflect/Block. However, you are not required to have anything beyond access to these classes when learning to Reflect/Block. The rest can, and will, be taught upon joining.


General Reflect/Block Info

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Info by Pieffff

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  • Why Reflect/Block?
    • Without Reflect or Block, any run of Triple Trouble would turn into what is commonly referred to as a "hellwurm."
    • Basically, the event wouldn't be able to be run efficiently, and the event would be nearly impossible to pull off.
  • Why stand in the wurm?
    • For all classes with the notable exception of Revenant, the skills needed to reflect and block have a short-range or happen where you stand.
    • As a result, it's easiest and the most practical to do it from within the wurm. It's important to have defense skills, so you don't down or lose position with dodges*.
      *You don't lose location if you dodge as a mirage. This is a general note about most other classes.

Reflect/Block Basics

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Info by Pieffff

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  • Reflects vs. Blocking
    • Reflecting uses reflect and absorption skills to "eat"/reflect eggs back at the big wurm.
    • Blocking uses Invulnerability Immune to conditions and damage skills to block husks from spawning and drool from hitting the zerg.
    • Note that damage prevention and Invulnerability are different as it relates to TT.
      If a skill's description includes "Prevents Capture-Point Contribution", it will block husks at TT.

Watch a Full Block

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All credit goes to Misako for creating this video and letting us put it here.

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Reflect/Block Elaborated

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  • A short, baseline, set of information regarding the Reflect and Block role has been outlined here, but a significantly more comprehensive guide has been created and can be found here.

Recent Updated Builds

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